Grobelny J., Michalski R. (2024). Linguistic pattern-based facility layout optimization in designing sustainable manufacturing systems.   Cited (JCR): 0, Other Cites: 0 IF:11.9 5yIF:11.9 Pt:200
Abstract
Sustainable manufacturing plays a pivotal
role in fostering economic growth, social development and environmental
well-being. The Facility Layout Problem (FLP) in manufacturing involves
optimizing the arrangement of resources for cost reduction and increased
productivity. Sustainable facility layouts aim to minimize environmental
impact, enhance social responsibility, and align with economic
efficiency. Central considerations include resource efficiency, reduced
energy consumption, and adherence to green building principles. Socially
responsible layouts prioritize worker well-being, safety, and job
satisfaction, contributing to a positive organizational reputation. The
research introduces a novel method for solving FLP using scatter plots
without predefined object locations. This approach employs optimization
based on linguistic patterns with fuzzy variables, providing flexibility
in modeling diverse manufacturing and supply chain problems. The paper
presents simulation-based experiments to validate the proposed method,
comparing it with a previous model. The generated scatter plots serve as
tools for supporting sustainable manufacturing, offering qualitative and
quantitative insights into designing systems that meet specific
sustainability goals. The study contributes by bridging qualitative and
quantitative approaches, particularly in handling imprecise and
uncertain data. The proposed method’s flexibility allows for formalizing
and applying expert knowledge, influencing the continuous sustainability
of manufacturing processes. Overall, the paper provides a comprehensive
analysis of the proposed method, its sensitivity to parameter changes,
and its potential impact on sustainable manufacturing.
1. Introduction
The basic concept of sustainability is not new. In fact, our ancestors have
employed it for generations by leveraging their knowledge of the
environment and relationships between people and the natural world.
Currently, the term is mostly associated with sustainable
development defined in the Brundtland Report published by the United
Nations [1], encompassing economic, social, and environmental
development. These sustainability pillars were further specified in 2015
Sustainable Development Goals [2].
A. Sustainable Manufacturing
Manufacturing directly and indirectly influences all dimensions of
sustainability and plays a pivotal role in several Sustainable
Development Goals (SDGs). In Goal 8 (https://sdgs.un.org/goals/goal8),
the emphasis is on promoting sustained, inclusive, and sustainable
economic growth, along with creating full and productive employment
opportunities and decent work for all. Goal 9 (https://sdgs.un.org/goals/goal9)
highlights the importance of building resilient infrastructure,
fostering inclusive and sustainable industrialization, and encouraging
innovation, all of which are closely linked to manufacturing.
Additionally, Goal 12 (https://sdgs.un.org/goals/goal12)
seeks to ensure sustainable consumption and production patterns,
recognizing that manufacturing practices significantly impact global
consumption and sustainability goals. These interrelated SDGs underscore
the critical role of the manufacturing sector in achieving a more
sustainable and equitable future.
Given the relations between manufacturing and sustainability outlined
above, it is not surprising that a considerable amount of scientific
research has been devoted to sustainable manufacturing. Comprehensive
systematic reviews on this topic were presented by Malek & Desai [3]
and recently by Jamwal et al. [4], who focused on the last two decades
of developments and trends. Other literature reviews were more
specifically focused on the sustainable manufacturing concept within the
context of Industry 4.0. Some of recent articles in this regard were
published by Sartal et al. [5] and Tavares-Lehmann & Varum [6].
B. Facility Layout Problem (FLP)
Generally, FLP can be formally defined as the task of locating
n objects within a given area or space based on a coefficient
matrix describing the desired proximity between pairs of objects. The
elements of the matrix, denoted by l(r, t), represent
the importance of the proximity between objects r and
t. If the distance between them in the final configuration is
symbolized as d(r, t), the goal of designing a good
layout is to minimize the sum of the products l(r,
t)·d(r, t) over all pairs of objects.
Two main approaches exist in formulating this problem. The first
assumes that the set of potential object locations is given, and the
problem is to find the best assignment of objects to these positions. In
this case, it is assumed that all objects have the same size and each
object can be located in any available, earlier-specified place. The
general model of this problem, called the quadratic assignment problem
(QAP), was proposed by Koopmans and Beckmann as early as 1957 [7]. The
NP-hard combinatorial complexity of QAP means that such problems are
solved using various heuristic algorithms as extensively reviewed in
recent works [8], [9], [10], [11].
The second approach to FLP assumes arbitrary sizes of objects and a
freely defined area in which they should be located, not necessarily in
a pre-established arrangement. This approach allows for greater
flexibility in analyzed projects [12]. In this case, methods of
generating solutions were proposed works such as [13], [14], [15], [16],
[17] or [18], [19], [20], [21]. For convenience, the obtained solutions
are usually presented visually, and their graphical representations
resemble scatter plots. Unlike traditional optimization approaches,
scatter plots are not the final, optimal solution for the layout
problem. Instead, they provide a general suggestion regarding the
spatial relationships between the components required to determine
object placement.
Two dominant areas of application for layout problem solutions are
production management, with focus on logistics systems (compare, for
example [22], [23], [24], [25], [26]), and the interface design
of interactive systems (see, for instance, [27], [28]). In the
first sphere, layout design often focuses on minimizing production
costs, especially transport costs. In the second area, the main goal is
to maximize the quality or usability of interactive systems. In both
application perspectives, the FLP model is usually extended beyond the
formulated criterion of minimizing the sum of l(r,
t)·d(r, t) with other significant criteria in
these areas.
Concepts and measures of objects’ closeness significance, that is
l(r, t), and distances can also be defined
differently. For example, within the rapidly developing interactive
systems, the l(r, t) relationships defining
connections between control elements can be represented by the distance
between successive eye fixations, hand movements, finger or cursor
movements. Some approaches take only frequency of use as a criterion,
while others also consider the importance of interface elements and the
order of their use. For instance, Bonney and Williams [29] proposed a
multi-criteria and multi-stage heuristic-based model, in which objects’
links l(r, t) are defined by the designer using
subjective rating scales.
C. Relations between Sustainable Manufacturing and FLP
The FLP is a critical issue in manufacturing and operations
management, involving the determination of the optimal arrangement of
machines, workstations, departments, and other resources within a
manufacturing facility and between facility locations. The overarching
goal is typically to minimize costs, enhance operational efficiency, and
improve overall productivity. Manufacturing sustainability, as mentioned
earlier, focuses on conducting manufacturing operations and external
activities in an environmentally, socially, and economically responsible
manner. The relationship between manufacturing sustainability and the
FLP is multifaceted and significant.
Sustainable facility layout design encompasses several key
considerations. It begins with the optimization of resource efficiency,
where efficient layouts minimize material handling and transportation
costs, thereby reducing energy consumption and resource waste.
Furthermore, these layouts consider the environmental impact of
manufacturing processes, striving to minimize material and product
travel distances within the facility. This results in a reduction of
emissions and waste generation, contributing to a decreased carbon
footprint and overall environmental impact. Green building design
principles are also integrated into the equation. Facility layout
decisions align with green building standards by incorporating
energy-efficient designs, renewable energy sources, and sustainable
construction materials. This approach not only reduces energy
consumption but also decreases greenhouse gas emissions.
In addition to environmental concerns, social responsibility is
another core aspect. Optimized layouts promote fair labor practices and
enhance the well-being of workers. They improve workstation ergonomics
and ensure safe working conditions, ultimately reducing workplace
injuries and fostering higher employee morale. Appropriate layouts
minimize unnecessary worker movements and manual material handling
operations, thereby improving work quality and employee satisfaction.
This positively influences the organization’s overall reputation and its
relationships with workers and communities.
In summary, there are significant relationships between manufacturing
sustainability and the facility layout problem. Sustainable facility
layouts consider environmental, social, and economic aspects to optimize
resource use, reduce environmental impact, enhance safety, and align
with sustainability goals. By integrating sustainability principles into
facility layout decisions, manufacturers can improve their overall
sustainability performance, reducing their environmental footprint and
contributing to more responsible and efficient manufacturing and
logistic processes.
II. Research Goals and contribution
As the analysis of 541 scientific articles showed, more than 70 % of
research on sustainable manufacturing is primarily directed to
qualitative features [3]. Therefore, there is an increasing need to
extend the body of literature with studies focused on more quantitative
approaches. Among them, methodologies taking advantage of imprecise and
uncertain data should be of particular interest. They allow for modeling
and applying expert knowledge in a formal and systematic way,
classifying somewhere in between qualitative and quantitative
approaches. On the one hand, they grasp qualitative imprecise expert
statements, and on the other hand, they allow representing such
knowledge mathematically in a way that makes quantitative optimization
feasible.
In this paper, optimization and decision-making are based on the
concept of linguistic patterns involving a fuzzy background. They are
used not only to define relationships within the manufacturing system
but also to constitute the foundation of the assessment criteria. As the
approach is highly flexible, it allows for modelling a vast variety of
real manufacturing and supply chain problems. Such a methodology
facilitates formalizing, storing, applying and systematically improving
expert knowledge about internal and external logistic processes. This,
in turn, may have a significant impact on the continuous sustainability
of manufacturing.
The main contributions of this work are:
Proposal of a novel method for solving facility layout problem
represented by scatter plots on a plane without predefined object
locations. The approach uses smart optimization based on linguistic
patterns involving a fuzzy definition of variables. The basis for
obtaining these plots in the present study is the concept of wandering
agents introduced in [30]. In particular, we have extended the model
from the cited work by including additional criteria in the form of
specially created patterns, which considerably change the behavior of
agents compared to the previous model.
A thorough examination of the novel approach by designing,
performing and analyzing a series of simulation experiments. These
studies include artificial problems of various sizes with a variety of
randomly generated relationships, designs with known optimal structures,
and two real-life examples. The results of the simulations for randomly
generated relationships can be used as recommendations for specifying
parameters for real-life problems of similar characteristics.
Similar, simulation-based analysis of our previous method from
[30] aimed at determining the sensitivity of that approach to changes in
parameter definitions. Such research allowed for the extensive
comparative analysis of the previous model with the present paper
proposal.
The application of R square measure for comparisons of our
LP-based approaches with other FLP methods generating scatter plots. The
R2 is calculated for the linear regression relating
reconstructed relationships with object pair distances.
Demonstration and discussion of how the generated scatter plot
solutions to the FLP can be used as a tool for supporting sustainable
manufacturing.
Provision of qualitative and quantitative data on which types of
scatter plots generated according to two version of linguistics
pattern-based optimization criteria are suitable for designing
manufacturing systems that meet specific sustainability goals.
In the next section, we briefly describe the proposed idea including
terms and definitions from our previous method that are necessary to
understand how the current approach behaves.
III. Linguistic Patterns for FLP Scattered Plots
The method proposed in this study is inspired by our approach
detailed in [30], which involves placing a group of agents randomly
within a rectangular area, and simulating their movements based on
linguistic patterns (LP). These patterns represent the logical phrases
describing the desired state of relationships between each pair of
agents in a system. The goal of this dynamic process is to gradually
improve the extent to which the whole layout fulfills these patterns.
The ultimate result of agent wandering is a scatter plot, which arises
when all patterns are satisfied or when there is an equilibrium of
virtual forces generated based on these patterns. Since each agent in
the further analyzed examples represents an element of the production or
logistics system, these terms are used interchangeably. The basic LP (1)
defines the target relationship for each pair of components as
follows:
Pattern_1 (P1): If Relationship_Between (r, t) is Positive
Then (r) is in Small_Distance from (t) (1)
In this paper, we specify the truth of the Relationship_Between(r, t) is Positive expression as the division of Relationship_Between(r, t) by the
maximal value of all Relationship_Between(r, t). The
formula is graphically illustrated in Fig. 1(a). In turn, Fig. 1(b)
demonstrates the fuzzy set definition of the Small_Distance expression.
In our approach, P2 specified below (2), is responsible for
creating repulsive forces between components that allow for forming
neutral zones around elements. The truth values for this pattern is
demonstrated in Fig. 1(c).
Pattern_2 (P2): Distance_Between (r, t) is larger
than
Neutral_Zone (2)
The overall layout components’ well-being is evaluated by these two
patterns. To calculate implication truths for P1, one can take
advantage of the Łukasiewicz formula [18], [27], [31], that is:
Truth(P1) = minimum{1, 1 –
Truth(LeftImpl) +
Truth(RightImpl)}, (3)
where Truth(LeftImpl) and Truth(RightImpl) denote
the truth degrees of the left and right side of the implication. If the
relationship between Object_1 and Object_2 according
to equation (3) is smaller than 1, Object_1 would try to
increase the truth by moving incrementally towards Object_2.
The speed of this movement is greater the higher the value of the
expression {1 – Truth(P1)} is. This expression defines the
vector magnitude of the attracting virtual force between two objects and
is denoted as VF(Object_1, Object_2). The
$\overrightarrow{VF}$ vector lies on
the line connecting Object_1 and Object_2. The object
displacement in the force of attraction direction in one step of the
algorithm consists in making a movement proportional to the VF
value. The specific length of this step is determined by parameter
s, which is expressed as a percentage of the length of the
maximum side of the plane.
Similar computations are performed for P2. The truth value
in this case is zero if the pair crosses the Neutral_Zone and is equal to one otherwise.
Therefore, the truth for P2 (2) creates a repulsive force of
value 1 or generates no force at all. The average of truth values
calculated for P1 and P2 over all pairs of objects is
an indicator of the quality of the obtained scatter plot. The detailed
description of this stepwise procedure is given in [30].
In the research presented here, we have expanded the proposed
approach with an additional criterion specified in a form of a
linguistic pattern. It is easy to see that P1 generates virtual
forces only for objects that are related to each other. Therefore, the
entire optimization process is focused on them, while the not-linked
objects do not have any influence on the final solution except for
maintaining neutral zones defined in P2. In many real-world
problems, ignoring objects can result in overall or local excessive
density of the layout design. This may adversely affect the functioning
of the system despite optimally fulfilling P1 and P2.
Therefore, a natural complement to these patterns seems to be the
introduction of a requirement that if objects (r, t) are close
to each other, then their relationship is Positive. Formally, the formula for this
pattern is analogous to P1 and uses the same parameter
definitions, that is:
Pattern_3 (P3): If (r) is in Small_Distance from (t)
Then
Relationship_Between(r,
t) is Positive (4)
If we want to evaluate the truth of a given scatter plot based on the
conjunction of P1 &
P3, the calculation for each pair of agents will proceed as
follows:
Truth(P1 And
P3) =
minimum {
minimum[1, 1 – Truth(LeftImpl) +
Truth(RightImpl)],
minimum[1, 1 – Truth(RightImpl) +
Truth(LeftImpl)]
}. (5)
Analogous to P1, the truth deficit for P3 generates
a virtual force between the considered pair of objects. However,
bridging this deficit requires moving away agents with low levels of
relationship values (Positive) lying
close to each other. It can be noticed that Truth(P1 And P3) can be replaced by the logical
expression If And Only If (IFF).
Thus, we have:
Truth(P1 And
P3) =
Truth[IFF Relationship_Between (r, t) is Positive
Then (r) is in Small_Distance from (t)]. (6)
In our computer implementation of the model, layout components are
graphically represented as numbered crosses or squares of any size. The
analysis area is defined as a rectangle of any size in any units, and
distances within the area are determined as parts of the longer side
length of the area. In the case of designing a production, logistics or
information system, the arranged elements can be easily imagined and
represented as objects in our model. Positive attitude in this context simply refers
to the relation in which system components are functionally related or
occur in sequences of analyzed processes. Distances can be identified,
for example, with the physical size of each element. For more details
refer to [30]. The ability to use expressions similar to natural
language allows for flexible application of LP to optimization tasks
that utilize imprecise knowledge, such as subjective expert opinions on
the designed factory layout.
In the experiments presented in the following sections of this paper,
we focused on comparative studies of moving object behavior and
characteristics of resulting scatter plots for two approaches to
specifying optimization process criteria, that is, Truth(P1)
and Truth(P1 & P3).
In our computer implementation, we use respective average truths
calculated across all pairs of objects to assess the specific scatter
plot solution to FLP.
In the following section, we investigate the influence of parameters
on the behavior of the proposed approach. The shape of the path of each
wandering object in our method, as well as the final structure of the
obtained scatter plot, depends strongly on the definition of distance
and step size. Therefore, we designed experiments aimed at identifying
the relationship between the quality of scatter plot solutions and those
variables for a variety of layout optimization tasks differing in sizes
(small, medium, big) and relationship
densities (small, medium, big).
IV. Simulation Experiments
The section includes three series of simulation experiments aimed at
assessing the sensitivity of our proposal to basic parameter and
linguistic pattern changes. First, we focus on artificial examples of
various sizes, including random relationships with the specified
density, to check how our approach behaves in qualitatively different
scenarios. Next, we examine a sample layout with a known structure that
involves random relationships between objects. Finally, we
experimentally examine two real-life problems related to production
system and control panel designs.
A. Layouts with Random Relationships of Specified Density
1. Experimental Design and Procedure
In this section, we study small, medium, and
big problems containing 16 (4×4), 36 (6×6), and 64 (8×8)
objects respectively. For these sets of items, we generated three random
relationship densities, that is 5%, 10%, and 15%. In general, we
examined nine different types of configurations (3 problem sizes {4×4,
6×6, 8×8}) × (3 relationship densities {5%, 10%, 15%}). A simulation
study was performed for each layout type, involving two factors: fuzzy
distance membership function type (FD), representing the Small_Distance linguistic variable from Fig.
1(b) and virtual force strength (VF).
For comparative purposes, we employed both the current paper’s
algorithm proposal and our previous approach published in [30]. The
number of trials for each layout type, specific experimental condition,
and optimization method amounted to 30, which is considered to be the
minimal threshold required to apply statistical tests to the obtained
results. The number of a single simulation steps was set at 200, which
resulted from initial runs observation that object positions stabilized
after this number of steps.
For all layout types, we initially defined five variants of FD and
five levels of VF: VF1 = 1%, VF2 = 2%, VF3 = 3%, VF4 = 4%, VF5 = 5%. The
percentages refer to the width of the layout plane and are referred to
as Percent of max Distance_Between(r,
t)(x) in Fig. 1. Fuzzy membership functions for FD
used in these experiments were defined as linear decreasing functions
beginning after value NeutralZ in the
following way: FD05: MF(1%) = 1 to MF(5%) = 0, FD10: MF(1%) = 1 to
MF(10%) = 0, FD15: MF(1%) = 1 to MF(15%) = 0, FD20: MF(1%) = 1 to
MF(20%) = 0, FD25: MF(1%) = 1 to MF(25%) = 0, where the universe of
discourse was specified between 0% and 100%.
In a series of pilot simulations, we first determined reasonable
ranges of basic parameters, such as distance definitions and virtual
step boundaries. This ensured scatter plot objects’ integrity and that
all objects stayed within the design plane. For a detailed procedure,
compare the information presented in Fig. A.5 in the supplementary
material. After conducting initial analyses of objects’ behavior
dynamics, we set the NeutralZ value from
Fig. 1(b) at 1% in all FD membership function definitions.
In all experimental conditions, the fuzzy membership function for the
relationship linguistic variable Positive
from Fig. 1(a) was defined linearly, from MF(x = 0%) = 0 to
MF(x = 100%) = 1, which is shown in Fig. 1(a). The universe of
discourse was specified between 0% and 100%. In the situation where the
specific combination of these two factors’ levels resulted in moving
objects outside the defined plane boundaries, the simulation results
were not included. All the obtained results were analyzed by two-way
Analysis of variance (Anova) followed by
a series of post-hoc tests to verify if the differences between factor
levels are statistically meaningful.
2. Results
Outcomes for all types of random relationship densities are
comprehensively put together in Figs. 6, 8, and 10 of the supplementary
material. The post-hoc test results for both main factors are also
included in supplementary material in TABLES A.I – A.XVIII.
As far as layouts with 36 objects are concerned, all examined effects
along with their interactions statistically significantly (p < 0.05)
influenced both dependent variables, that is Truth(Pattern1)
for our previous algorithm [30], and Truth(P1
& P2) for the current study proposal. There is only one
exception for the layout with a relationship density of 15%, where the
Virtual Force factor did not significantly (p = 0.11)
differentiate mean Truth values for (P1 & P3).
Exemplary Anova statistics,
probabilities along with mean truth values, obtained for the medium-size
problems consisting of 36 objects with 10% relationship density are
given in Fig. 2. The presented graphs of mean truth values suggest clear
patterns of the examined algorithms’ behavior depending on the analyzed
factors. As far as the virtual force effect is concerned, its impact on
Truth(P1) is clearly linearly decreasing, which means that
bigger virtual force values provide worse results while applying our
first algorithm.
A somewhat different pattern can be observed for the present article
algorithm. In the layouts with 5% and 10% density of random
relationships, bigger values of virtual force at first improve the
average Truth(P1 & P3). However, further increase
of the virtual force improves the goal function to a much lesser degree.
This phenomenon is visible in the LSD post-hoc tests showing no
statistically meaningful difference between VF3 and VF4
(p = 0.336) for layouts with 5% density of relationships, VF3
vs. VF4 (p = 0.103), and VF4 vs. VF5 (p = 0.781) in
layouts with 10% relationship density (see TABLES A.VII and A.IX in the
supplementary material).
The fuzzy distance factor had a qualitatively similar influence for
both examined algorithms across all investigated object relationship
densities. The longer the FuzzyZ section
of the Small_Distance variable was, the
higher truth values were for both P1 and (P1 &
P3). However, one should bear in mind that increasing the FuzzyZ section beyond maximal values presented
in Fig. 2 will move the objects outside the defined plane, resulting in
unacceptable solutions.
Also, the general pattern for consecutive levels of the Fuzzy
Distance factor was almost identical in all simulations. The change
from initial FD05 to FD10 considerably improved mean truth values.
Further increasing the FuzzyZ section had
a smaller and smaller positive effect on dependent variables. In some
cases, the differences were even statistically irrelevant; for example,
the difference between FD10 and FD15 for Truth(P1 &
P3) in layouts with 5% and 10% relationship densities was
insignificant with p = 0.305 and p = 0.176,
respectively (TABLE A.VIII and A.X of the supplementary material).
Significant interactions between Virtual Force and Fuzzy
Distance indicate that both factors influence the truth values, and
they should not be set independently. One may also notice that the
maximal FuzzyZ section of the Small_Distance linguistic variable that did not
cause the objects to move outside the available area does not exceed
20%. For layouts with a 5% relationship density was even smaller and
amounted to 15%.
The simulation outcomes for small (16) and big (64)
layouts exhibit similar patterns. Anova
findings and mean truth values for them are provided in the
supplementary material in Figs. A.8 and A.10, respectively. The
corresponding LSD post-hoc test outcomes are put together in TABLES
A.I, A.VI, and A.XIII, A.XVIII.
Sample best solutions are illustrated in Fig. 3, while a full set of
the best solutions obtained in all simulation experiments are presented
in Figs. A.7, A.9, A.11 in the supplementary material. In all these
scatter plots, there is an apparent distinction between solutions for
both examined algorithms. Solutions for Truth(P1) are
considerably more compact then those for the present study approach
(Truth(P1 & P3)). Scaled-up versions of solutions
for Truth(P1) allow comparing examined structures
qualitatively. Although in both approaches strongly associated objects
tend to be positioned close to each other, the major difference was
concerned with the lack of dispersing force component. Because of that,
even the zoomed version of the algorithm based on Truth(P1) is
more cluttered than the new proposal. One can also notice that
investigated parameter combinations that produced the best results
differed considerably for these two types of scatter plot generation
procedures across all type of simulation experiments.
B. Layouts with Known Structures
The second series of experimental simulations comprised an
artificially generated layout with a known structure. Fig. 4(a) shows
this configuration for 36 objects with randomly generated truth values
of Positive relationships.
1. Experimental Design and Procedure
Similarly as in the previous series of experiments, we generated
scatter plots according to our two methods. In the first one [30], the
average truth value satisfying P1 was treated as the dependent
variable, whereas in the second one, the dependent variable corresponded
to the present study proposal and included P1 &
P3.
As previously, we investigated two independent variables FD (Small_Distance) and VF with the same five
levels of those factors and identical definition of the Positive variable. We ran the simulations 30
times for each experimental condition and optimization method. A two-way
analysis of variance along with post-hoc tests was employed to examine
the outcomes. When in any experimental condition the resulting
configuration included objects outside the defined plane, the results
were not further investigated.
2. Results
Mean truths regarding the known structure of 36 objects for all
experimental conditions along with corresponding ANOVA statistics and
probabilities are presented in Fig. A.12 in the supplementary material.
The relationship density for this example was approximately equal 5%,
thus it is not surprising that the results pattern resembles the version
of completely randomly generated 36 items layouts with similar
relationship density given in Fig. A.8. Also here, both investigated
factors and their interactions statistically significantly
differentiated mean truth values with p < 0.0001 in each
case. However, some minor differences were noticed for post-hoc tests.
In this example, Mean Truth(P1 & P3) values were
insignificant already for Virtual Force bigger than 2% (TABLE
A.XIX in supplementary material). Mean Truth(P1) was the best
for FD20 instead FD15. When Truth(P1 & P3) is
concerned, though FD20 did not cause the objects to move outside the
plane boundaries, the difference between FD15 and FD20 was statistically
insignificant (TABLE A.XX in supplementary material). Thus, the result
is qualitatively consistent with randomly generated 5% density
relationships.
The best solution scatter plots illustrated in Fig. 4(b), (c), and
(d) show that this study algorithm provides a layout that is much closer
to the original known structure than our previous proposal based solely
on P1. As in the results regarding random relationships, also
here, the procedure involving P1 & P3 leads to a
much less cluttered solution. To make comparable assessment, the best
Truth(P1) layout had to be scaled-up by 300%.
C. Designing Sustainable Real-Life Manufacturing System – compound objects of various sizes
The simulation analyses conducted so far have focused on issues of
sustainable layout design at a general level and have been rather
theoretical in nature. The third set of experimental simulations
involved the real-life example presented originally in the work of
Tompkins [32]. They applied their FL algorithm for designing
a production system comprising eight departments of various sizes. In
our simulations of this example, a single grid module of the original
departments’ model corresponded to an individual object (agent). Each
department includes one input/output element, which is artificially
connected to the others. The input/output components are linked to each
other according to the objective intensity of transport operations.
Connections within departments are defined at a level twice as high as
the highest transport connection to prevent the disintegration of
departments. The original solution reproduced in our software along with
the relationship values used in further simulations are shown in
Fig. 5(a).
1. Experimental Design and Procedure
Consistent with our previous approach, we examined two independent
variables, FD (Small_Distance), and VF,
maintaining five levels for each factor and an identical definition of
the Positive variable. We conducted 30
simulations for each experimental condition and two optimization
methods. The outcomes, excluding configurations with objects outside the
defined plane, were again analyzed by a two-way analysis of variance
along with post-hoc tests.
2. Results
Mean truth values along with Anova
statistics for both approaches are provided in Fig. 13 and relevant
post-hoc test outcomes are collected in supplementary material TABLES
A.XXI and A.XXII. The Tompkins [32] example relationship density is
almost 10%, and the number of objects is close to 36. Therefore, the
obtained results can be confronted with our previous simulations
regarding randomly generated relationships with a 10% density for
layouts comprising 36 elements.
The average solutions for the Truth(P1) criterion exhibit
qualitative identical pattern with the corresponding layout with random
relationships. The goal function decreases while the VF is bigger and
bigger and the best Small_Distance
variant is FD20.
Scatter plots obtained for Tompkins [32] example by the current study
approach in comparison with random relationships layouts have mean
truths somewhat different. The best VF amounted to 2% or 3% (with no
statistical difference), however the bigger value was meaningfully worse
(compare TABLE A.XXI). In previous simulations further increase in VF
did not negatively influence the outcomes. When it comes to Small_Distance factor levels, FD15 outperforms
other variants both in the Tompkins [32] example and in the layout with
random 10% relationships. On the other hand, FD20 performs worse in
Tompkins [32] case and does not show a significant difference from FD15
in the case of random relationships (TABLE A.XX). Unlike configurations
including random relationships, there is no significant interaction
between VF and FD for Truth(P1 & P3).
Our best scatter plot solution to the example from Tompkins work [32]
with the highest degree of truth fulfilling P1 and the
conjunction of P1 & P3 are demonstrated in Fig.
5(b) and (c), respectively.
A cursory comparison of solutions obtained through both versions of
our method shows qualitatively similar mutual arrangements of modeled
departments to the best solution on the modular grid presented in [32].
However, the quality of the obtained solution stimulated by the
conjunction of P1 & P3 is better than the one
resulting only from P1. Moreover, one can notice that the
scaled-up version of the layout obtained by the P1 based
algorithm corresponds astonishingly well to the best solution provided
according to the conjunction of P1 & P3 in terms
of its relative structure.
D.Designing sustainable real-life workstations – the role of non-linear membership functions
In addition to the previous experiment, this section further
investigates the application of our proposal to real-life situations. We
bring our considerations down to the lowest level of manufacturing
involving the design of an industrial boiler operator [33]. This is the
medium size problem with object dimensions specified in natural units.
The input data of this example is provided in supplementary material in
Fig. A.14. It also shows the arrangement which is an optimal solution in
terms of the total hand travel distance during the operation cycle.
Analyzing the assumptions and goals of sustainable design, it can be
observed that such an approach considers only the economic, (in this
context, biomechanical) aspect. Apart from this important criterion,
there are, however, additional factors influencing the overall quality
of the operator’s work and their well-being. One of these is the visual
quality of the layout, understood as the alignment of the design with
the basic principles and rules of human visual activity.
Many of the rules stem from the visual structure and physiology of
vision, such as the appropriate grouping of related elements [35]. They
arise from mechanisms of image processing, often preattentive [36],
captured in Gestalt psychology principles like proper proximity of
interface objects [37]. User experience and personal preferences
significantly influence the adaptation of the interaction to the human
user. These can be modeled by appropriate definitions of the membership
functions for fuzzy variables used in our approach. Such definitions
were included in these simulations as additional experimental
factors.
We designed and conducted a series of simulation experiments aimed at
generating the best scatter plots for this layout example with various
parameters.
1. Experimental Design and Procedure
Experimental design and procedure was similar to previously conducted
simulations (Fig. A.5 in supplementary material). In addition to
previous simulation experiments, we assumed that an experienced operator
might subjectively assess the necessity of proximity for individual
pairs of objects non-linearly. This means that the objective number of
hand movements might have greater or lesser significance in the
subjective definition of proximity necessity based on experience and
individual preferences. The non-linearity of subjective assessments in
response to stimuli is confirmed in many psychophysiological studies.
Therefore, we considered not only linear but also convex and concave
membership functions for relationships – now understood as subjective
proximity necessity.
Thus, the final experiment design included the following factors and
their levels: Agent VF step: VF1, VF2, VF3, VF4, VF5; Distance
membership function definitions: FD05, FD10, FD15, FD20; Positive
relationship definition – linear, convex, concave (the detailed
definitions are shown in Figs. A.15-A.17.). We used two types of LP
algorithms as in previous simulations.
In this experiment, the size of an object is considered along with
the NEUTRAL_ZONE variable. If NEUTRAL_ZONE is smaller than the object’s
size (defined as the radius of the inscribed circle), a virtual
repulsive force acts earlier, and the attraction ceases. In the original
study on boiler panel, a specific starting object based on the most
frequent hand position at the beginning of the work cycle (denoted as
Origin) was assumed. This object did not change its location
during our simulations.
In addition to evaluating truth patterns, we calculated the values of
R square (see section V) and the classical economic objective function
for each configuration as the sum of the products of relationships and
distances in physical instead of relative units. The latter criterion
reflects, for instance, the total transport distance, total hand
movement distance (HCD), actual operating cost, etc.
For each of the 36 experiment conditions we performed 30 simulation
runs of our approach, recording the most significant parameters and the
best scatter plots.
2. Results
Classical Anova results revealed
significant (p < 0.0001) differences between mean truth
values depending on the examined factors for both types of LP based
algorithms. The graphical illustration of these differences are
presented in Figs. A.19 and A.20 in the supplementary material. Changes
in truth values with respect to the fuzzy distance and virtual force
step effects exhibit, in general, similar patterns as in previous
experiments. Although the relationship membership function factor was
statistically meaningful for both LP-based approaches, its significance
was considerably bigger for LP involving (P1&P3). In this case the
concave variant allowed for obtaining markedly larger truths than linear
or convex variants. The data visualizations clearly shows that almost in
all experimental conditions, the best truths were obtained for the FD20
fuzzy distance membership function. Thus, detailed post hoc tests were
conducted for this factor level and presented in TABLES
A.XXIII-A.XXV.
Analyzing results for the convex variant and P1, VF2, VF3, and VF4
provided the highest mean truth values that did not significantly differ
from each other. The best results for the linear version and P1 were
obtained by both VF3 and VF4, while for the concave version, VF3, VF4,
and VF5 were equally good at generating the best solutions
When P1&P3 are concerned, VF1 turned out to be the best setting
for the convex variant. However, this value was the worst for the
concave membership function, with other VF values providing
statistically similar mean results. In the linear case, there were no
significant differences between any of the VF values (p > 0.05).
Interesting conclusions can be drawn from the qualitative analysis of
the best solutions obtained in these simulations. For instance, Fig. 6
shows scatter plots that are the best in terms of the Truth(P1
& P3) and all three membership functions. The best solution
for the convex relationship (Fig. 6(a)) can be considered the most
sustainable in terms of the operator’s energy expenditure. The hand
travel distance in such an interface is the shortest. Conversely, the
best layout for the concave function (Fig. 6(c)) helps avoid errors and
eye fatigue due to the clear separation of object groups. This proposal
also shows even utilization of the area occupied by objects on the
design plane. The solution for the linear membership function (Fig.
6(b)) is intermediate, but it is worth noting the lower R2
value compared to the previous results, indicating a less significant
correspondence between the distances of object pairs and their
relationships. Qualitatively similar behaviour can be noticed for the LP
based on P1, which is illustrated in Fig A.18 in the
supplementary material. In general, not very large changes in the shape
of the membership function cause noticeable qualitative changes in the
proposed solutions.
V. Comparisons with other scatter plot approaches
In the analyses from Subsections IV.A – IV.D, we documented the
differences in the structures of scatter plots resulting from the
application of two different approaches to defining linguistic patterns
and their definitions. The basis for comparison so far has been the
truth values of the used patterns. Applying such an approach to scatter
plots obtained by other methods is not directly possible. To compare
solutions obtained in our approach with other scatter plot generating
methods, we apply an indicator based on correspondence between object
distances and their relationships. It seems that, a good overall quality
measure for this purpose is R-square (R2) calculated for the
linear regression of relationships depending on distances. In such a
case, R-square shows to what extent the relationship variance is
explained by distances. This indicator does not depend on the scale or
units adopted for the project.
In TABLE I, we have summarized the comparison of R2 values
computed for the best solutions obtained in our approach using
P1 & P3 with those generated by the
Multidimensional Scaling (MDS) method and the Drezner algorithm. The
results document the significant advantage of the proposed approach in
reproducing correspondence from the relationship matrix in scatter
plots. The two classical approaches are very sensitive to the structure
of object relationships. In contrast, our methodology maintains
far-reaching stability. It consistently reproduces relationships in
scatter plots with proportional effectiveness. This mainly depends on
the density of relationships and the problem size.
It is also worth pointing out the general qualitative feature that
differentiates classical solutions from the results of agent-based
scatter plots (Figs. A.21 and A.22). The objects in these solutions are
more evenly distributed. This is typical for all examined tasks,
including those with known structures and rational relationships. Apart
from the Tompkins [32] example, all these layouts have a higher
R2 indicator, meaning the distances between object pairs
better reflect the relationships.
The obtained results also show some instability of the examined
classical methods, or their strong sensitivity to data structures. In
the production design problem, the Drezner algorithm finds a better
configuration than our LP methodology. However, in the similar Boiler
example, the MDS technique generates a significantly better result than
the Drezner approach. Surprisingly, the MDS method fails in reproducing
the relationship structure for the production design task. Both classic
approaches occurred to be useless for designing the boiler console.
Additionally, the failure to consider object sizes in classical
algorithms causes many analyzed cases to have unreadable layouts due to
placing many objects almost in the same locations.
VI. Discussion
The analysis of the obtained results indicates primarily significant
qualitative differences in the behavior of algorithms according to
P1 and the criterion that combines
P1 & P3. The forces generated strongly encourage
closely related pairs to approach each other in every single step, until
the pattern is fully true or the forces are balanced. Therefore, in the
scatter plots generated according to P1, objects with strong
relationships are next to each other. However, they are also in close
proximity to those elements that appear as neutral to
P1. Thus, their position is not taken into account during the
optimization process. Regardless of the distance definition, the plots
in this case are clearly more densely populated than those
obtained through the second approach determined by the approach
introduced in the present study. The latter pattern determines the
well-being of components by also taking into account neutral
and/or weakly related neighbors in the following way: if an object is
close to another, they are strongly related. The virtual force
associated with this situation causes mutual repulsion between them if
they are not connected. Therefore, in final scatter plots, considerably
greater dispersion of objects can be observed.
A. Implications for Sustainable Manufacturing Systems Design
The results of conducted simulation studies reveal a convergence of
the proposed methodology with both the general idea of SDGs (Sustainable
Development Goals) and the specific challenges of this philosophy in the
design of production systems. By utilizing the proposed concepts, an
expert can articulate their requirements for the arrangement of
production system elements or workplace components in expressions
similar to natural language. Both the linguistic patterns used and the
definitions of relationships between objects can be tailored to meet the
requirements of sustainable solutions represented by obtained scatter
plots.
In practical applications presented in Sections IV.C and IV.D, we
have shown how the obtained scatter plot can help in achieving
sustainability goals on two different levels. They translate to tangible
sustainability goals by minimizing the chosen layout quality criteria.
Depending on whether the decision maker bigger focus is to minimize the
space occupied by all objects or their even distribution over the
available area, the designer can employ the specific LP-based
algorithm.
Analyses of the conducted simulations showed, in particular, that
relying solely on economically oriented requirements formulated by
P1 leads to dense scatter plot structures minimizing surface
utilization. Such an approach may form the basis for analysis and
decision-making in situations where this increased density has no
adverse effects on the functioning of the production or logistics system
(e.g., automated production lines). On the other hand, applying the
present approach with combined P1 & P3 leads to a
qualitatively more even distribution of elements in scatter plots with a
transparent structure, utilizing a larger area of the available design
space.
This type of hint for the designer aligns well with the
earlier postulates of considering the safety and well-being of
production system workers. This approach also seems particularly
relevant for the analysis and design of interactive systems, where
greater transparency of interface structures enhances their
usability.
The discussed research simulation experiments were conducted in
successive steps, which can be summarized as a kind of guide describing
the use of our application in the process of designing sustainable
layouts. Its general stages involve: preparing initial data, gathering
expert knowledge, designing simulation experiment, analyzing the
results, and determining the final solution. The proposed detailed
scheme of such a procedure can be presented as a process shown in
Fig. A.5 of the supplementary material.
B. Prospect Studies
The presented concepts and their potential capabilities encourage
further research. It seems that a relatively simple and flexible system
design can be expanded in several directions.
An interesting direction for further research and development of the
proposed approach is taking advantage of the flexibility in formulating
other linguistic patterns. They can represent various important quality
criteria in FL projects in production, logistics, human computer
interaction or other areas. A natural consequence of such research is
also the search for relationships between layout quality and the ways of
specifying linguistic variables describing the parameters of the defined
patterns by experts.
It is also worth considering expanding the base of linguistic
patterns with other criteria to broaden the evaluation of obtained
solutions in real design contexts. The sphere related to the well-being
of workers, such as job satisfaction and aesthetics, appears to be a
particularly suitable area for such an extension. The soft nature of
these criteria and relationships aligns well with the linguistic
character of patterns and variables in our approach.
Next, the analyses conducted here considered only the linear nature
of the fuzzy representation of linguistic variables. The use of other
functions may impact simulation results, which is also essential to
investigate due to suggestions from psychological studies about the
non-linearity of human reactions to certain stimuli.
Finally, the obtained results from experimental studies indicate
that, for practical reasons, it is worthwhile to consider supplementing
the concept with a kind of expert system suggesting simulation
parameters for a defined deployment problem. Statistically significant
differences in the quality of solutions obtained with different
combinations of simulation parameters for specific matrix structures are
evident.
VII. Conclusions
The research aims to address the predominant focus on qualitative
aspects in existing literature by introducing more quantitative
approaches, particularly those utilizing imprecise and uncertain data.
The proposed methodology employs linguistic patterns with a fuzzy
background to optimize decision-making processes in sustainable
manufacturing systems. This approach allows for the formal and
systematic application of expert knowledge, bridging the gap between
qualitative and quantitative methodologies.
The main contributions of the paper include the proposal of a novel
method for solving the FLP using scatter plots without predefined object
locations. This method involves smart optimization based on linguistic
patterns with fuzzy variable definitions. The study extends a previous
model by introducing additional criteria, altering significantly the
behavior of objects compared to the previous version.
The research conducts a comprehensive examination of the proposed
method through simulation experiments, including artificial problems,
designs with known optimal solutions, and real-life examples. The
results of simulations with randomly generated relationships provide
recommendations for specifying parameters in real-life problems.
Additionally, the paper conducts a simulation-based analysis of a
previous method, assessing its sensitivity to changes in parameter
definitions and comparing it with the newly proposed model.
The paper demonstrates how scatter plot solutions to the FLP,
generated through linguistic pattern-based optimization criteria, can be
utilized as a tool for supporting sustainable manufacturing. Such a way
of investigating solutions for the facilities layout problems
represented as scatter plots undoubtedly facilitates the evaluation of
the quality of obtained layouts. Although the plots do not necessary
directly deliver the final layout, they can provide a fairly precise and
clear indication for designers, especially when using the conjunction of
P1 & P3.
The study discusses the qualitative and quantitative data on the
types of scatter plots generated by two versions of linguistic
pattern-based optimization criteria, offering insights into designing
manufacturing systems that align with specific sustainability goals. In
general, the current paper approach provides better solutions with
respect to even, and thus more sustainable utilization of available
space. This feature can be further tailored to the designer needs by
appropriately specifying relationship membership functions. Convex
membership functions allow for modelling the situation when experts
taking into account their practical experience may favor layouts with
shorter distances between objects at the cost of more cluttered layout
design – more sustainable according to a distance criterion. On the
other hand, concave membership functions can reflect situation that
possibly even object distribution over the available space – more
sustainable according to the more spatially balanced layout
criterion.
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Appendix A
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